Can’t Get your drivers for cheap chiniese products ?

 

For quite some time I have been trying to find solutions to make my QHMPL Chinese webcam work, but no matter what I download or install from users quick solutions it never worked!. Then I read about hardware Id’s. My windows 7 was detecting the camera as “PC-Camera” but not displaying the video … so a quick search in device manager under device details u can find hardware Id in property section.
my pc cam id was USB\VID_0AC8&PID_307B&REV_0100 so just googled it and got me to a link 

installed the software and its up and running 🙂

 

link for the qhmpl drivers for windows 7

http://www.driveridentifier.com/scan/download.php?item_id=88686927&scanid=80B9198B786C42B3A8232547E44715D2&hardware_id=USB%5CVID_0AC8%26PID_307B

AW-I1130-v2.0.exe is the file to download and install….

 

 

Shader Map Pro

Hey,

came accross a another crazy app like crazy bump called ShaderMap Pro. You can generate Displacement, Normal, Amb Occ, Spec map, and DUDV maps for games…[Uv Distortion/mix of normal and a refraction map…I think~~~ :P] . Anyways you can test your generated maps on a custom model  and also batch generate maps through software interface or ” CMD ” :O … All Maps parameters  can be tweaked ….. In your ShaderMap Preview you can add multiple lights  and tweak them to get a realtime feedback on your texture.

 

 

3ds Max 2012. Iray Render test.

Iray for max is exceptionally fast and not much of tweaking required from the regular renderers like Mr

 

Lit this scene using a simple free HDRi, and the materials for this is basic A&D Materials… it took about 2.3  min’s to render this.. For a still shot Iray is  awesome :).

Also tried rendering a super duper heavy scene… and it rendered just fine 🙂

did not use HDRI here but used basic lights…available with max…

scene has 2507040  polygons … 😛 .. Yeah! a lot of polygons rendering on pc at realtime…

 model  by Kartik a zbrush obj, export size 200 mb

render time 5.5 mins

also a interior scene rendered

~ happy Iraying… “_”

~ankit