what really goes on behind, my way what do you think.
Thanks to autodesk there is a more effective way to create a 3d model from image sequence that is quite impressive and better looking than the last one plus it does not involve the hassle of exporting from mesh from meshlab, direct fbx and obj exports that works fine… :(. that sofware is really hardcore 🙂 .. any ways the 3d scan that is generated is done all online the software that autodesk provides is just the interface. hmm.. ” I AM NOT GOING TO SHARE MY TECHNOLOGY 😛 ” just kidding. The software is 123d Catch (h***://www.123dapp.com/catch) and its very very user friendly this is what i tested with
IMAGE SEQUENCE [from autodesk gallery]
Mesh generated : wire frame and texture
and after getting it into zbrush
A decent attempt to generate 3d mesh from static images sequence. check out the images below
Update : surface reconstruction using Poisson [last image seen in zbrush] still needs to be tweaked to get a much cleaner mesh.. that part I would say is in WIP.. 😉
High dynamic range (HDR) images enable photographers to record a greater range of tonal detail than a camera could capture in a single photo. This opens up a whole new set of lighting possibilities which one might have previously avoided . With use of simple equipments and a fair knowledge of photoshop. There are a lot of sites with all info about how to generate hdr images.
This one that I am sharing is a good one.
The awesomeness of iPad with a 3G connection is all that I need as a artist to my daily work, let it be sketching, staying uptodate with my rss feeds, movies photoedit, you name it and there is a way to do it on ipad2 except using a 3d application…heheh now that would be super crazy… Why would I want to do that.. Any ways I did not know about this WordPress blog app so I could never find time to post on the blog, now I can concentrate on that too even at work… Hahaha *evil*..
List of apps I use
Adobe sketch book pro, brushes, adobe idea( vector clean ups),
For photo editing
Photoshop touch… Hahaha this is crazy it works like the on a pc but ofcourse the interface is different but most of the major tools are here, iPhoto from apple. Inc
photo uploadin to picassa I use imageshack and webalbums hd for picassa
discoverapps to find out more apps
What else that could be important that you could use….
Good apps like bookcreator and PDF creator can be good tools to creat tutorials and ebooks…IMO.im and Skype to communicate, flipbook to stay close to few sites, stumble to discover more related sites. Splashtop to seamlessly control my desktop ( with audio ) phew I am getting tired of typing… Heheh…and azul any format video player and with passcode… * super evil*
For quite some time I have been trying to find solutions to make my QHMPL Chinese webcam work, but no matter what I download or install from users quick solutions it never worked!. Then I read about hardware Id’s. My windows 7 was detecting the camera as “PC-Camera” but not displaying the video … so a quick search in device manager under device details u can find hardware Id in property section.
my pc cam id was USB\VID_0AC8&PID_307B&REV_0100 so just googled it and got me to a link
installed the software and its up and running 🙂
link for the qhmpl drivers for windows 7
AW-I1130-v2.0.exe is the file to download and install….
😛 Rendered using max 2012 design and mentalray and finally comped in Fusion with Genarts Sapphire plugins….
came accross a another crazy app like crazy bump called ShaderMap Pro. You can generate Displacement, Normal, Amb Occ, Spec map, and DUDV maps for games…[Uv Distortion/mix of normal and a refraction map…I think~~~ :P] . Anyways you can test your generated maps on a custom model and also batch generate maps through software interface or ” CMD ” :O … All Maps parameters can be tweaked ….. In your ShaderMap Preview you can add multiple lights and tweak them to get a realtime feedback on your texture.
Iray for max is exceptionally fast and not much of tweaking required from the regular renderers like Mr
Lit this scene using a simple free HDRi, and the materials for this is basic A&D Materials… it took about 2.3 min’s to render this.. For a still shot Iray is awesome :).
Also tried rendering a super duper heavy scene… and it rendered just fine 🙂
did not use HDRI here but used basic lights…available with max…
scene has 2507040 polygons … 😛 .. Yeah! a lot of polygons rendering on pc at realtime…
render time 5.5 mins
also a interior scene rendered
~ happy Iraying… “_”