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	<title>ÞĦôŦöŅş</title>
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	<description>ШôгκЇИġ ΐЙ ĎĨмєйśΐôńş</description>
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		<title>ÞĦôŦöŅş</title>
		<link>http://ankitsharma.wordpress.com</link>
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		<item>
		<title>..:Mentalray.Studio.Lighting:..</title>
		<link>http://ankitsharma.wordpress.com/2009/12/06/mentalray-studio-lighting/</link>
		<comments>http://ankitsharma.wordpress.com/2009/12/06/mentalray-studio-lighting/#comments</comments>
		<pubDate>Sun, 06 Dec 2009 05:11:09 +0000</pubDate>
		<dc:creator>ankitsharma</dc:creator>
				<category><![CDATA[-::General::-]]></category>

		<guid isPermaLink="false">http://ankitsharma.wordpress.com/?p=111</guid>
		<description><![CDATA[A awesome tutorial on Mentalray Studio Lighting technique in 3D studio Max


	
	
	
	

       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ankitsharma.wordpress.com&blog=902852&post=111&subd=ankitsharma&ref=&feed=1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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		<item>
		<title>Rendering through multiple camera.&gt;.Maya.&gt;.CMD</title>
		<link>http://ankitsharma.wordpress.com/2009/11/30/rendering-through-multiple-camera-maya-cmd/</link>
		<comments>http://ankitsharma.wordpress.com/2009/11/30/rendering-through-multiple-camera-maya-cmd/#comments</comments>
		<pubDate>Mon, 30 Nov 2009 18:48:55 +0000</pubDate>
		<dc:creator>ankitsharma</dc:creator>
				<category><![CDATA[::Maya::]]></category>

		<guid isPermaLink="false">http://ankitsharma.wordpress.com/?p=101</guid>
		<description><![CDATA[Hey.. so u got more than one camera and need to render all your layers from all your cameras at different frame range&#8230; Simple&#8230;
render –r mr –s 20 &#8211; e 60 – cam ZoomInCam NewScene01.mb
render –r mr –s 80 &#8211; e 95 – cam PanCam NewScene01.mb
note :
-s and -e  are flag for start frame and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ankitsharma.wordpress.com&blog=902852&post=101&subd=ankitsharma&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://ankitsharma.wordpress.com/2009/11/30/rendering-through-multiple-camera-maya-cmd/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
	
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			<media:title type="html">ankitsharma</media:title>
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		<item>
		<title>&#8230;::mia_lens_bokeh::&#8230;</title>
		<link>http://ankitsharma.wordpress.com/2009/05/10/mia_lens_bokeh/</link>
		<comments>http://ankitsharma.wordpress.com/2009/05/10/mia_lens_bokeh/#comments</comments>
		<pubDate>Sun, 10 May 2009 07:09:25 +0000</pubDate>
		<dc:creator>ankitsharma</dc:creator>
				<category><![CDATA[::CG::]]></category>
		<category><![CDATA[::Maya::]]></category>
		<category><![CDATA[Bokeh]]></category>
		<category><![CDATA[Mental]]></category>
		<category><![CDATA[MentalRay]]></category>
		<category><![CDATA[mia_Lens_bokeh]]></category>
		<category><![CDATA[Ray]]></category>
		<category><![CDATA[shaders]]></category>

		<guid isPermaLink="false">http://ankitsharma.wordpress.com/?p=88</guid>
		<description><![CDATA[Bokeh Effect is blah blah blah&#8230; lol&#8230;  read this info on wiki pedia and get back to see how to use bokeh MR shader in Maya 2009 or less &#8230;Wikipedia Bokeh Effect Link    
After the  tecnical stuff  lets see how to get this shader working in maya&#8230; I am going to use a very simple [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ankitsharma.wordpress.com&blog=902852&post=88&subd=ankitsharma&ref=&feed=1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">ankitsharma</media:title>
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			<media:title type="html">Bokeh.Start01</media:title>
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			<media:title type="html">Bokeh.Start03</media:title>
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			<media:title type="html">start04</media:title>
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			<media:title type="html">Start05</media:title>
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		<item>
		<title>Color Space Fundamentals</title>
		<link>http://ankitsharma.wordpress.com/2009/02/28/color-space-fundamentals/</link>
		<comments>http://ankitsharma.wordpress.com/2009/02/28/color-space-fundamentals/#comments</comments>
		<pubDate>Sat, 28 Feb 2009 13:02:25 +0000</pubDate>
		<dc:creator>ankitsharma</dc:creator>
				<category><![CDATA[::Read::]]></category>
		<category><![CDATA[Color Space Fundamentals]]></category>

		<guid isPermaLink="false">http://ankitsharma.wordpress.com/?p=78</guid>
		<description><![CDATA[ 

Computer monitors emit color as RGB (red, green, blue) light. Although all colors of the visible spectrum can be produced by merging red, green and blue light, monitors are capable of displaying only a limited gamut (i.e., range) of the visible spectrum.

Whereas monitors emit light, inked paper absorbs or reflects specific wavelengths. Cyan, magenta and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ankitsharma.wordpress.com&blog=902852&post=78&subd=ankitsharma&ref=&feed=1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">ankitsharma</media:title>
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			<media:title type="html">Red, Green, Blue</media:title>
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			<media:title type="html">Cyan, Magenta, Yellow</media:title>
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		<item>
		<title>Mental Ray Sampling</title>
		<link>http://ankitsharma.wordpress.com/2008/01/31/mental-ray-sampling/</link>
		<comments>http://ankitsharma.wordpress.com/2008/01/31/mental-ray-sampling/#comments</comments>
		<pubDate>Thu, 31 Jan 2008 05:55:53 +0000</pubDate>
		<dc:creator>ankitsharma</dc:creator>
				<category><![CDATA[::Read::]]></category>

		<guid isPermaLink="false">http://ankitsharma.wordpress.com/2008/01/31/mental-ray-sampling/</guid>
		<description><![CDATA[Introduction

Sampling is one of the most delicate features of  Mental Ray (and most of the other renderers) rendering-time and quality-wise.  Some Maya-renderer users tend to use only the default preset render settings of  Maya and this technique leads to very drastic rendertime increases when dealing  with Mental Ray. To properly tune [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ankitsharma.wordpress.com&blog=902852&post=67&subd=ankitsharma&ref=&feed=1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">ankitsharma</media:title>
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		<item>
		<title>Audi render</title>
		<link>http://ankitsharma.wordpress.com/2008/01/28/audi-render/</link>
		<comments>http://ankitsharma.wordpress.com/2008/01/28/audi-render/#comments</comments>
		<pubDate>Mon, 28 Jan 2008 04:57:07 +0000</pubDate>
		<dc:creator>ankitsharma</dc:creator>
				<category><![CDATA[::CG::]]></category>

		<guid isPermaLink="false">http://ankitsharma.wordpress.com/?p=66</guid>
		<description><![CDATA[after a busy week finally finished doing the test render fixed some materials.. this was just to test the new lights in Max.    
        <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ankitsharma.wordpress.com&blog=902852&post=66&subd=ankitsharma&ref=&feed=1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">ankitsharma</media:title>
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		<item>
		<title>White Balance and Color Temperature in Digital Photography</title>
		<link>http://ankitsharma.wordpress.com/2008/01/11/56/</link>
		<comments>http://ankitsharma.wordpress.com/2008/01/11/56/#comments</comments>
		<pubDate>Fri, 11 Jan 2008 04:50:30 +0000</pubDate>
		<dc:creator>ankitsharma</dc:creator>
				<category><![CDATA[::Read::]]></category>

		<guid isPermaLink="false">http://ankitsharma.wordpress.com/2008/01/11/56/</guid>
		<description><![CDATA[White Balance and Color Temperature in Digital Photography
&#160;
By Jim Altengarten,  	exposure36 Photography
 	 
One  	of the confusing aspects of switching to digital photography is the white  	balance setting on your camera.  We will explain why that setting is  	necessary and provide tips on using white balance settings to add creativity [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ankitsharma.wordpress.com&blog=902852&post=56&subd=ankitsharma&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://ankitsharma.wordpress.com/2008/01/11/56/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">ankitsharma</media:title>
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		<item>
		<title>Concept Art</title>
		<link>http://ankitsharma.wordpress.com/2008/01/03/concept-art/</link>
		<comments>http://ankitsharma.wordpress.com/2008/01/03/concept-art/#comments</comments>
		<pubDate>Thu, 03 Jan 2008 06:07:29 +0000</pubDate>
		<dc:creator>ankitsharma</dc:creator>
				<category><![CDATA[::Artist::]]></category>
		<category><![CDATA[::Concept::]]></category>
		<category><![CDATA[::Inspiration::]]></category>

		<guid isPermaLink="false">http://ankitsharma.wordpress.com/2008/01/03/concept-art/</guid>
		<description><![CDATA[These concept art recruitment posters by Feng Zhu






       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ankitsharma.wordpress.com&blog=902852&post=55&subd=ankitsharma&ref=&feed=1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">ankitsharma</media:title>
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		<item>
		<title>Architect from Spain &amp; Visual Artist</title>
		<link>http://ankitsharma.wordpress.com/2007/12/07/italian-architect-visual-artist/</link>
		<comments>http://ankitsharma.wordpress.com/2007/12/07/italian-architect-visual-artist/#comments</comments>
		<pubDate>Fri, 07 Dec 2007 05:46:40 +0000</pubDate>
		<dc:creator>ankitsharma</dc:creator>
				<category><![CDATA[::Artist::]]></category>
		<category><![CDATA[Roberto Fernandez Castro artist Architect & Visual]]></category>

		<guid isPermaLink="false">http://ankitsharma.wordpress.com/2007/12/07/italian-architect-visual-artist/</guid>
		<description><![CDATA[Roberto Fernández Castro

another artist whose work inspire me&#8230;
Website link
sorry Roberto mistake&#8230;.        <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ankitsharma.wordpress.com&blog=902852&post=52&subd=ankitsharma&ref=&feed=1" />]]></description>
		<wfw:commentRss>http://ankitsharma.wordpress.com/2007/12/07/italian-architect-visual-artist/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
	
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			<media:title type="html">ankitsharma</media:title>
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		<item>
		<title>GFX artist community</title>
		<link>http://ankitsharma.wordpress.com/2007/12/07/gfx-artist-community/</link>
		<comments>http://ankitsharma.wordpress.com/2007/12/07/gfx-artist-community/#comments</comments>
		<pubDate>Fri, 07 Dec 2007 05:43:03 +0000</pubDate>
		<dc:creator>ankitsharma</dc:creator>
		
		<guid isPermaLink="false">http://ankitsharma.wordpress.com/2007/12/07/gfx-artist-community/</guid>
		<description><![CDATA[
I came across a nice digital artist community link this is much better than the famous CG-talk where people dont even reply sometimes&#8230; well i suppose they are way to busy helping out others who are trying to learn&#8230; I dont blame them&#8230;at all.. cheers&#8230; ankit       <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ankitsharma.wordpress.com&blog=902852&post=51&subd=ankitsharma&ref=&feed=1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">ankitsharma</media:title>
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