Updates from May, 2009 Hide threads | Keyboard Shortcuts

  • …::mia_lens_bokeh::… 

    ankitsharma 7:09 am on May 10, 2009 Permalink | Reply
    Tags: Bokeh, maya, , , mia_Lens_bokeh, , shaders

    Bokeh Effect is blah blah blah… lol…  read this info on wiki pedia and get back to see how to use bokeh MR shader in Maya 2009 or less …Wikipedia Bokeh Effect Link    

    After the  tecnical stuff  lets see how to get this shader working in maya… I am going to use a very simple scene… as simple as it can get… its got a plane..Oo… few smooth cubes and a MR Physical Sun Sky

    [no info about this here...lol]……

    (More …)

     
  • Audi render 

    ankitsharma 4:57 am on January 28, 2008 Permalink | Reply

    after a busy week finally finished doing the test render fixed some materials.. this was just to test the new lights in Max. :D

     
  • Interior Lighting 

    ankitsharma 1:50 am on October 29, 2007 Permalink | Reply

    Did a test render using Max and Mentalray over the weekend…

    well this is a second one cant say its a update but with more blue skytone that was missing in the first one… anyways… when i texture it i’ll working on the blue and other tones…


     
  • HDRI Lighting (IBL) 

    ankitsharma 5:25 pm on May 18, 2007 Permalink | Reply
    Tags: final, Finalgather, gather, HDRI, Lighting, Max, , ,

    Hey all! well last night at work i was doing a little RND on image based lighting using HDRI images. Well the main point of this test was to eliminate flicker during animation so far this is the result..

    and here are the settings


     
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