..:Mentalray.Studio.Lighting:..
A awesome tutorial on Mentalray Studio Lighting technique in 3D studio Max
A awesome tutorial on Mentalray Studio Lighting technique in 3D studio Max
Hey.. so u got more than one camera and need to render all your layers from all your cameras at different frame range… Simple…
render –r mr –s 20 – e 60 – cam ZoomInCam NewScene01.mb
render –r mr –s 80 – e 95 – cam PanCam NewScene01.mb
note :
-s and -e are flag for start frame and end frame respectively.
-cam is the flag for the camera name in the scene here ZoomInCam and PanCam are the names of your camera in your scene [NewScene01.mb ]… which is written at the end…
hope this helps…
Regards
Ankit Sharma
Bokeh Effect is blah blah blah… lol… read this info on wiki pedia and get back to see how to use bokeh MR shader in Maya 2009 or less …Wikipedia Bokeh Effect Link
After the tecnical stuff lets see how to get this shader working in maya… I am going to use a very simple scene… as simple as it can get… its got a plane..Oo… few smooth cubes and a MR Physical Sun Sky
[no info about this here...lol]……
Computer monitors emit color as RGB (red, green, blue) light. Although all colors of the visible spectrum can be produced by merging red, green and blue light, monitors are capable of displaying only a limited gamut (i.e., range) of the visible spectrum.
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Introduction
Sampling is one of the most delicate features of Mental Ray (and most of the other renderers) rendering-time and quality-wise. Some Maya-renderer users tend to use only the default preset render settings of Maya and this technique leads to very drastic rendertime increases when dealing with Mental Ray. To properly tune rendetimes and image quality to your taste you have to understand a few fundamental concepts and techniques.
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White Balance and Color Temperature in Digital Photography
One of the confusing aspects of switching to digital photography is the white balance setting on your camera. We will explain why that setting is necessary and provide tips on using white balance settings to add creativity to your photos.
The three primary colors that form white light (Red, Green, and Blue) exist in various proportions in any lighting situation–depending upon the color temperature of the light. When the color temperature is high, more blue light exists. (More …)
These concept art recruitment posters by Feng Zhu
Hello!
Thanks for your interest!!!!
I have one thing to say… I,m Roberto… the architect and I am from Spain (not italian).
Thanks!!!!!!!!
Hello, I am Roberto F Castro.
There is a mistake in this text. I am from Spain. I am not italian.
Tahnk youuuuuuuuu!!!!
Roberto F Castro

I came across a nice digital artist community link this is much better than the famous CG-talk where people dont even reply sometimes… well i suppose they are way to busy helping out others who are trying to learn… I dont blame them…at all.. cheers… ankit
hussain 9:23 am on December 5, 2009 Permalink |
dude maya cmd render ka command kya hai?? ..i forgot
ankitsharma 4:40 am on December 6, 2009 Permalink |
depends what u need to render…ok… example of the file is example.ma and its location is in c:\testrender\example.ma . frame range is 1 to 100
so for render it completely on mentalray [mr] is
for software dont use this entire flag
go to run type cmd
type
render -s 1 -e 100 -r mr -rd “c:\testrender” “c:\testrender\example.ma”
-s is start frame
-e end frame
-r is render using : mr for mentalray, file for rendering in file mode that what ever renderer is assigned to the render layer it will render using it… both mr and soft can be in one file